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Betting Tutorial

How To Bet on NASCAR & Indy Series

Odds to Win
The most popular bet in Auto Racing is the “Odds to Win” wager or what some might call a future wager. Put simply, you just need to pick the overall winner of the race. Whether you're betting on NASCAR, Indy Series or any other circuit, the majority of races have “Odds to Win” posted. You select one of the drivers in the race and your payout for the bet will depend on the odds given at the time of the wager. To figure out your Win Amount, take the odds and multiply by the amount wagered. For example, Kyle Busch is listed as a 5/1 favorite in the above table to win the Sharpie 500. If you wager $100 on Busch and he wins the race then you would win $500 ($100 x 5). You would collect $600, which includes your win and stake ($100).


Matchup betting in auto racing is just as simplistic as “Odds to Win” wagers. In this bet, the objective is to select one driver to finish ahead of another driver. Similar to other sports, there is always money-line odds associated with each matchup, which means there will always be a favorite and an underdog. Looking above in the matchup example - Mark Martin (-135) vs. Kevin Harvick (+115) – Martin is the favorite and Harvick is the underdog. In this particular matchup, gamblers looking for a payout of $100 on Mark Martin would have to risk $135 to win $100. Those betting $100 on Kevin Harvick (+115) would earn a payout of $115 if Harvick finishes ahead of Martin in the race. To win your matchup wagers, you need the driver you bet to finish the race higher than the opposing driver in the matchup.

Auto Racing Rules

All betting shops and bookmakers follow their own house guidelines, but the rules listed below are widely considered industry standards

-- All matchups have action after both drivers have crossed the start and finish line at the beginning of the race. Warm-up laps before the race begins are not considered or including for betting purposes.

-- The driver to win bets must have 60% of the racing field start for the race to have action. Wagering options with multiple winners must have 80% of the racing field start the race for action.

-- If an alternate driver replaces a driver during a race, the new driver replaces the old driver in all matchups, propositions, and futures wagers. The new driver's finishing position is credited to the old driver.

-- All wagers are graded immediately at a race's conclusion. Unofficial results at that time are used for grading purposes. Official results, which are released at a later time, reflect disqualifications and position penalties that are not recognized for wagering purposes.